Table of Content
1 PC Gaming Peripheral Introduction and Market Overview
1.1 Objectives of the Study
1.2 Overview of PC Gaming Peripheral
1.3 Scope of The Study
1.3.1 Key Market Segments
1.3.2 Players Covered
1.3.3 COVID-19's impact on the PC Gaming Peripheral industry
1.4 Methodology of The Study
1.5 Research Data Source
2 Executive Summary
2.1 Market Overview
2.1.1 Global PC Gaming Peripheral Market Size, 2015 2020
2.1.2 Global PC Gaming Peripheral Market Size by Type, 2015 2020
2.1.3 Global PC Gaming Peripheral Market Size by Application, 2015 2020
2.1.4 Global PC Gaming Peripheral Market Size by Region, 2015 - 2025
2.2 Business Environment Analysis
2.2.1 Global COVID-19 Status and Economic Overview
2.2.2 Influence of COVID-19 Outbreak on PC Gaming Peripheral Industry Development
3 Industry Chain Analysis
3.1 Upstream Raw Material Suppliers of PC Gaming Peripheral Analysis
3.2 Major Players of PC Gaming Peripheral
3.3 PC Gaming Peripheral Manufacturing Cost Structure Analysis
3.3.1 Production Process Analysis
3.3.2 Manufacturing Cost Structure of PC Gaming Peripheral
3.3.3 Labor Cost of PC Gaming Peripheral
3.4 Market Distributors of PC Gaming Peripheral
3.5 Major Downstream Buyers of PC Gaming Peripheral Analysis
3.6 The Impact of Covid-19 From the Perspective of Industry Chain
3.7 Regional Import and Export Controls Will Exist for a Long Time
3.8 Continued downward PMI Spreads Globally
4 Global PC Gaming Peripheral Market, by Type
4.1 Global PC Gaming Peripheral Value and Market Share by Type (2015-2020)
4.2 Global PC Gaming Peripheral Production and Market Share by Type (2015-2020)
4.3 Global PC Gaming Peripheral Value and Growth Rate by Type (2015-2020)
4.3.1 Global PC Gaming Peripheral Value and Growth Rate of Mice
4.3.2 Global PC Gaming Peripheral Value and Growth Rate of Keyboards
4.3.3 Global PC Gaming Peripheral Value and Growth Rate of Gamepads/Controllers
4.3.4 Global PC Gaming Peripheral Value and Growth Rate of External Speakers
4.3.5 Global PC Gaming Peripheral Value and Growth Rate of Headphones
4.3.6 Global PC Gaming Peripheral Value and Growth Rate of Headsets
4.4 Global PC Gaming Peripheral Price Analysis by Type (2015-2020)
5 PC Gaming Peripheral Market, by Application
5.1 Downstream Market Overview
5.2 Global PC Gaming Peripheral Consumption and Market Share by Application (2015-2020)
5.3 Global PC Gaming Peripheral Consumption and Growth Rate by Application (2015-2020)
5.3.1 Global PC Gaming Peripheral Consumption and Growth Rate of Distribution Channels (2015-2020)
5.3.2 Global PC Gaming Peripheral Consumption and Growth Rate of Third Party Retail Channels (2015-2020)
5.3.3 Global PC Gaming Peripheral Consumption and Growth Rate of Direct Channels (2015-2020)
6 Global PC Gaming Peripheral Market Analysis by Regions
6.1 Global PC Gaming Peripheral Sales, Revenue and Market Share by Regions
6.1.1 Global PC Gaming Peripheral Sales by Regions (2015-2020)
6.1.2 Global PC Gaming Peripheral Revenue by Regions (2015-2020)
6.2 North America PC Gaming Peripheral Sales and Growth Rate (2015-2020)
6.3 Europe PC Gaming Peripheral Sales and Growth Rate (2015-2020)
6.4 Asia-Pacific PC Gaming Peripheral Sales and Growth Rate (2015-2020)
6.5 Middle East and Africa PC Gaming Peripheral Sales and Growth Rate (2015-2020)
6.6 South America PC Gaming Peripheral Sales and Growth Rate (2015-2020)
7 North America PC Gaming Peripheral Market Analysis by Countries
7.1 The Influence of COVID-19 on North America Market
7.2 North America PC Gaming Peripheral Sales, Revenue and Market Share by Countries
7.2.1 North America PC Gaming Peripheral Sales by Countries (2015-2020)
7.2.2 North America PC Gaming Peripheral Revenue by Countries (2015-2020)
7.3 United States PC Gaming Peripheral Sales and Growth Rate (2015-2020)
7.4 Canada PC Gaming Peripheral Sales and Growth Rate (2015-2020)
7.5 Mexico PC Gaming Peripheral Sales and Growth Rate (2015-2020)
8 Europe PC Gaming Peripheral Market Analysis by Countries
8.1 The Influence of COVID-19 on Europe Market
8.2 Europe PC Gaming Peripheral Sales, Revenue and Market Share by Countries
8.2.1 Europe PC Gaming Peripheral Sales by Countries (2015-2020)
8.2.2 Europe PC Gaming Peripheral Revenue by Countries (2015-2020)
8.3 Germany PC Gaming Peripheral Sales and Growth Rate (2015-2020)
8.4 UK PC Gaming Peripheral Sales and Growth Rate (2015-2020)
8.5 France PC Gaming Peripheral Sales and Growth Rate (2015-2020)
8.6 Italy PC Gaming Peripheral Sales and Growth Rate (2015-2020)
8.7 Spain PC Gaming Peripheral Sales and Growth Rate (2015-2020)
8.8 Russia PC Gaming Peripheral Sales and Growth Rate (2015-2020)
9 Asia Pacific PC Gaming Peripheral Market Analysis by Countries
9.1 The Influence of COVID-19 on Asia Pacific Market
9.2 Asia Pacific PC Gaming Peripheral Sales, Revenue and Market Share by Countries
9.2.1 Asia Pacific PC Gaming Peripheral Sales by Countries (2015-2020)
9.2.2 Asia Pacific PC Gaming Peripheral Revenue by Countries (2015-2020)
9.3 China PC Gaming Peripheral Sales and Growth Rate (2015-2020)
9.4 Japan PC Gaming Peripheral Sales and Growth Rate (2015-2020)
9.5 South Korea PC Gaming Peripheral Sales and Growth Rate (2015-2020)
9.6 India PC Gaming Peripheral Sales and Growth Rate (2015-2020)
9.7 Southeast Asia PC Gaming Peripheral Sales and Growth Rate (2015-2020)
9.8 Australia PC Gaming Peripheral Sales and Growth Rate (2015-2020)
10 Middle East and Africa PC Gaming Peripheral Market Analysis by Countries
10.1 The Influence of COVID-19 on Middle East and Africa Market
10.2 Middle East and Africa PC Gaming Peripheral Sales, Revenue and Market Share by Countries
10.2.1 Middle East and Africa PC Gaming Peripheral Sales by Countries (2015-2020)
10.2.2 Middle East and Africa PC Gaming Peripheral Revenue by Countries (2015-2020)
10.3 Saudi Arabia PC Gaming Peripheral Sales and Growth Rate (2015-2020)
10.4 UAE PC Gaming Peripheral Sales and Growth Rate (2015-2020)
10.5 Egypt PC Gaming Peripheral Sales and Growth Rate (2015-2020)
10.6 Nigeria PC Gaming Peripheral Sales and Growth Rate (2015-2020)
10.7 South Africa PC Gaming Peripheral Sales and Growth Rate (2015-2020)
11 South America PC Gaming Peripheral Market Analysis by Countries
11.1 The Influence of COVID-19 on Middle East and Africa Market
11.2 South America PC Gaming Peripheral Sales, Revenue and Market Share by Countries
11.2.1 South America PC Gaming Peripheral Sales by Countries (2015-2020)
11.2.2 South America PC Gaming Peripheral Revenue by Countries (2015-2020)
11.3 Brazil PC Gaming Peripheral Sales and Growth Rate (2015-2020)
11.4 Argentina PC Gaming Peripheral Sales and Growth Rate (2015-2020)
11.5 Columbia PC Gaming Peripheral Sales and Growth Rate (2015-2020)
11.6 Chile PC Gaming Peripheral Sales and Growth Rate (2015-2020)
12 Competitive Landscape
12.1 Tt eSPORTS
12.1.1 Tt eSPORTS Basic Information
12.1.2 PC Gaming Peripheral Product Introduction
12.1.3 Tt eSPORTS Production, Value, Price, Gross Margin 2015-2020
12.2 Thrustmaster
12.2.1 Thrustmaster Basic Information
12.2.2 PC Gaming Peripheral Product Introduction
12.2.3 Thrustmaster Production, Value, Price, Gross Margin 2015-2020
12.3 ZOWIE
12.3.1 ZOWIE Basic Information
12.3.2 PC Gaming Peripheral Product Introduction
12.3.3 ZOWIE Production, Value, Price, Gross Margin 2015-2020
12.4 SteelSeries
12.4.1 SteelSeries Basic Information
12.4.2 PC Gaming Peripheral Product Introduction
12.4.3 SteelSeries Production, Value, Price, Gross Margin 2015-2020
12.5 Cooler Master
12.5.1 Cooler Master Basic Information
12.5.2 PC Gaming Peripheral Product Introduction
12.5.3 Cooler Master Production, Value, Price, Gross Margin 2015-2020
12.6 Razer
12.6.1 Razer Basic Information
12.6.2 PC Gaming Peripheral Product Introduction
12.6.3 Razer Production, Value, Price, Gross Margin 2015-2020
12.7 HyperX
12.7.1 HyperX Basic Information
12.7.2 PC Gaming Peripheral Product Introduction
12.7.3 HyperX Production, Value, Price, Gross Margin 2015-2020
12.8 Sennheiser
12.8.1 Sennheiser Basic Information
12.8.2 PC Gaming Peripheral Product Introduction
12.8.3 Sennheiser Production, Value, Price, Gross Margin 2015-2020
12.9 QPAD
12.9.1 QPAD Basic Information
12.9.2 PC Gaming Peripheral Product Introduction
12.9.3 QPAD Production, Value, Price, Gross Margin 2015-2020
12.10 Plantronics
12.10.1 Plantronics Basic Information
12.10.2 PC Gaming Peripheral Product Introduction
12.10.3 Plantronics Production, Value, Price, Gross Margin 2015-2020
12.11 Mad Catz
12.11.1 Mad Catz Basic Information
12.11.2 PC Gaming Peripheral Product Introduction
12.11.3 Mad Catz Production, Value, Price, Gross Margin 2015-2020
12.12 Turtle Beach
12.12.1 Turtle Beach Basic Information
12.12.2 PC Gaming Peripheral Product Introduction
12.12.3 Turtle Beach Production, Value, Price, Gross Margin 2015-2020
12.13 Sharkoon
12.13.1 Sharkoon Basic Information
12.13.2 PC Gaming Peripheral Product Introduction
12.13.3 Sharkoon Production, Value, Price, Gross Margin 2015-2020
12.14 Logitech G (ASTRO)
12.14.1 Logitech G (ASTRO) Basic Information
12.14.2 PC Gaming Peripheral Product Introduction
12.14.3 Logitech G (ASTRO) Production, Value, Price, Gross Margin 2015-2020
12.15 Corsair
12.15.1 Corsair Basic Information
12.15.2 PC Gaming Peripheral Product Introduction
12.15.3 Corsair Production, Value, Price, Gross Margin 2015-2020
12.16 ROCCAT
12.16.1 ROCCAT Basic Information
12.16.2 PC Gaming Peripheral Product Introduction
12.16.3 ROCCAT Production, Value, Price, Gross Margin 2015-2020
12.17 Trust
12.17.1 Trust Basic Information
12.17.2 PC Gaming Peripheral Product Introduction
12.17.3 Trust Production, Value, Price, Gross Margin 2015-2020
13 Industry Outlook
13.1 Market Driver Analysis
13.1.2 Market Restraints Analysis
13.1.3 Market Trends Analysis
13.2 Merger, Acquisition and New Investment
13.3 News of Product Release
14 Global PC Gaming Peripheral Market Forecast
14.1 Global PC Gaming Peripheral Market Value & Volume Forecast, by Type (2020-2025)
14.1.1 Mice Market Value and Volume Forecast (2020-2025)
14.1.2 Keyboards Market Value and Volume Forecast (2020-2025)
14.1.3 Gamepads/Controllers Market Value and Volume Forecast (2020-2025)
14.1.4 External Speakers Market Value and Volume Forecast (2020-2025)
14.1.5 Headphones Market Value and Volume Forecast (2020-2025)
14.1.6 Headsets Market Value and Volume Forecast (2020-2025)
14.2 Global PC Gaming Peripheral Market Value & Volume Forecast, by Application (2020-2025)
14.2.1 Distribution Channels Market Value and Volume Forecast (2020-2025)
14.2.2 Third Party Retail Channels Market Value and Volume Forecast (2020-2025)
14.2.3 Direct Channels Market Value and Volume Forecast (2020-2025)
14.3 PC Gaming Peripheral Market Analysis and Forecast by Region
14.3.1 North America Market Value and Consumption Forecast (2020-2025)
14.3.2 Europe Market Value and Consumption Forecast (2020-2025)
14.3.3 Asia Pacific Market Value and Consumption Forecast (2020-2025)
14.3.4 Middle East and Africa Market Value and Consumption Forecast (2020-2025)
14.3.5 South America Market Value and Consumption Forecast (2020-2025)
15 New Project Feasibility Analysis
15.1 Industry Barriers and New Entrants SWOT Analysis
15.1.1 Porters Five Forces Analysis
15.1.2 New Entrants SWOT Analysis
15.2 Analysis and Suggestions on New Project Investment
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