Table of Contents
Chapter 1. Executive Summary
1.1. Market Snapshot
1.2. Global & Segmental Market Estimates & Forecasts, 2020-2030 (USD Million)
1.2.1. Virtual Reality (VR) in Healthcare Market , by Region, 2020-2030 (USD Million)
1.2.2. Virtual Reality (VR) in Healthcare Market , by Technology, 2020-2030 (USD Million)
1.2.3. Virtual Reality (VR) in Healthcare Market , by Product, 2020-2030 (USD Million)
1.2.4. Virtual Reality (VR) in Healthcare Market , by End User, 2020-2030 (USD Million)
1.3. Key Trends
1.4. Estimation Methodology
1.5. Research Assumption
Chapter 2. Global Virtual Reality (VR) in Healthcare Market Definition and Scope
2.1. Objective of the Study
2.2. Market Definition & Scope
2.2.1. Industry Evolution
2.2.2. Scope of the Study
2.3. Years Considered for the Study
2.4. Currency Conversion Rates
Chapter 3. Global Virtual Reality (VR) in Healthcare Market Dynamics
3.1. Virtual Reality (VR) in Healthcare Market Impact Analysis (2020-2030)
3.1.1. Market Drivers
3.1.1.1. Rise in incidences of neurological disorders
3.1.1.2. Increase in number of investment activities
3.1.2. Market Challenges
3.1.2.1. Data privacy concerns of the users.
3.1.3. Market Opportunities
3.1.3.1. Rise in use of VR in dentistry and cancer therapies.
3.1.3.2. Telemedicine and Remote Healthcare
Chapter 4. Global Virtual Reality (VR) in Healthcare Market Industry Analysis
4.1. Porter's 5 Force Model
4.1.1. Bargaining Power of Suppliers
4.1.2. Bargaining Power of Buyers
4.1.3. Threat of New Entrants
4.1.4. Threat of Substitutes
4.1.5. Competitive Rivalry
4.2. Porter's 5 Force Impact Analysis
4.3. PEST Analysis
4.3.1. Political
4.3.2. Economical
4.3.3. Social
4.3.4. Technological
4.3.5. Environmental
4.3.6. Legal
4.4. Top investment opportunity
4.5. Top winning strategies
4.6. COVID-19 Impact Analysis
4.7. Disruptive Trends
4.8. Industry Expert Perspective
4.9. Analyst Recommendation & Conclusion
Chapter 5. Global Virtual Reality (VR) in Healthcare Market by Technology
5.1. Market Snapshot
5.2. Global Virtual Reality (VR) in Healthcare Market by Technology, Performance - Potential Analysis
5.3. Global Virtual Reality (VR) in Healthcare Market Estimates & Forecasts by Technology 2020-2030 (USD Million)
5.4. Virtual Reality (VR) in Healthcare Market , Sub Segment Analysis
5.4.1. Head-Mounted Technology
5.4.2. Gesture-Tracking Technology
5.4.3. Projector & Display Walls Technology
Chapter 6. Global Virtual Reality (VR) in Healthcare Market by Product
6.1. Market Snapshot
6.2. Global Virtual Reality (VR) in Healthcare Market by Product, Performance - Potential Analysis
6.3. Global Virtual Reality (VR) in Healthcare Market Estimates & Forecasts by Product 2020-2030 (USD Million)
6.4. Virtual Reality (VR) in Healthcare Market , Sub Segment Analysis
6.4.1. VR Semiconductor Components
6.4.2. VR Devices
6.4.3. VR Sensors
6.4.4. Others
Chapter 7. Global Virtual Reality (VR) in Healthcare Market, by End User
7.1. Market Snapshot
7.2. Global Virtual Reality (VR) in Healthcare Market by End User, Performance - Potential Analysis
7.3. Global Virtual Reality (VR) in Healthcare Market Estimates & Forecasts by End User 2020-2030 (USD Million)
7.4. Virtual Reality (VR) in Healthcare Market , Sub Segment Analysis
7.4.1. Hospitals and Clinics
7.4.2. Research Laboratories
7.4.3. Other End Users
Chapter 8. Global Virtual Reality (VR) in Healthcare Market, Regional Analysis
8.1. Top Leading Countries
8.2. Top Emerging Countries
8.3. Virtual Reality (VR) in Healthcare Market , Regional Market Snapshot
8.4. North America Virtual Reality (VR) in Healthcare Market
8.4.1. U.S. Virtual Reality (VR) in Healthcare Market
8.4.1.1. Technology breakdown estimates & forecasts, 2020-2030
8.4.1.2. Product breakdown estimates & forecasts, 2020-2030
8.4.1.3. End User breakdown estimates & forecasts, 2020-2030
8.4.2. Canada Virtual Reality (VR) in Healthcare Market
8.5. Europe Virtual Reality (VR) in Healthcare Market Snapshot
8.5.1. U.K. Virtual Reality (VR) in Healthcare Market
8.5.2. Germany Virtual Reality (VR) in Healthcare Market
8.5.3. France Virtual Reality (VR) in Healthcare Market
8.5.4. Spain Virtual Reality (VR) in Healthcare Market
8.5.5. Italy Virtual Reality (VR) in Healthcare Market
8.5.6. Rest of Europe Virtual Reality (VR) in Healthcare Market
8.6. Asia-Pacific Virtual Reality (VR) in Healthcare Market Snapshot
8.6.1. China Virtual Reality (VR) in Healthcare Market
8.6.2. India Virtual Reality (VR) in Healthcare Market
8.6.3. Japan Virtual Reality (VR) in Healthcare Market
8.6.4. Australia Virtual Reality (VR) in Healthcare Market
8.6.5. South Korea Virtual Reality (VR) in Healthcare Market
8.6.6. Rest of Asia Pacific Virtual Reality (VR) in Healthcare Market
8.7. Latin America Virtual Reality (VR) in Healthcare Market Snapshot
8.7.1. Brazil Virtual Reality (VR) in Healthcare Market
8.7.2. Mexico Virtual Reality (VR) in Healthcare Market
8.8. Middle East & Africa Virtual Reality (VR) in Healthcare Market
8.8.1. Saudi Arabia Virtual Reality (VR) in Healthcare Market
8.8.2. South Africa Virtual Reality (VR) in Healthcare Market
8.8.3. Rest of Middle East & Africa Virtual Reality (VR) in Healthcare Market
Chapter 9. Competitive Intelligence
9.1. Key Company SWOT Analysis
9.1.1. Company 1
9.1.2. Company 2
9.1.3. Company 3
9.2. Top Market Strategies
9.3. Company Profiles
9.3.1. Microsoft Corporation
9.3.1.1. Key Information
9.3.1.2. Overview
9.3.1.3. Financial (Subject to Data Availability)
9.3.1.4. Product Summary
9.3.1.5. Recent Developments
9.3.2. Alphabet Inc. (Google)
9.3.3. General Electric Company
9.3.4. Koninklijke Philips N.V. (Philips)
9.3.5. SyncThink Inc.
9.3.6. Firsthand Technology Inc.
9.3.7. AppliedVR, Inc.
9.3.8. EchoPixel Inc.
9.3.9. DAQRI
9.3.10. Orca Health, Inc.
Chapter 10. Research Process
10.1. Research Process
10.1.1. Data Mining
10.1.2. Analysis
10.1.3. Market Estimation
10.1.4. Validation
10.1.5. Publishing
10.2. Research Attributes
10.3. Research Assumption