Table of Content
1 Study Coverage
1.1 STEAM Education Product Introduction
1.2 Market by Type
1.2.1 Global STEAM Education Market Size Growth Rate by Type, 2018 VS 2023 VS 2029
1.3 Market by Application
1.3.1 Global STEAM Education Market Size Growth Rate by Application, 2018 VS 2023 VS 2029
1.4 Global STEAM Education Market by Region
1.4.1 Global STEAM Education Market by Region: 2018 VS 2023 VS 2029
1.4.2 Global STEAM Education Revenue Market
1.5 Study Objectives
1.6 Years Considered
1.7 Inflation Analysis
1.8 The Impact of the Russian-Ukrainian War on the Market
1.9 Coronavirus Disease (COVID-19) Impact on Global
2 Competition by Players
2.1 Global STEAM Education Revenue by Players
2.1.1 Global STEAM Education Revenue by Players (2018-2023)
2.1.2 Global STEAM Education Revenue Market Share by Players (2018-2023)
2.1.3 Global Top 5 and Top 10 Companies by STEAM Education Revenue in 2023
2.2 Global STEAM Education Gross Margin by Players
2.3 Analysis of Competitive Landscape
2.3.1 Players Market Concentration Ratio (CR5)
2.3.2 Global STEAM Education Players Geographical Distribution
2.4 Mergers & Acquisitions, Expansion Plans
3 Company Overview
3.1 Youbetter
3.1.1 Youbetter Information
3.1.2 Youbetter Overview
3.1.3 Youbetter STEAM Education Revenue and Gross Margin (2018-2023)
3.1.4 Youbetter Related Developments
3.2 Makeblock
3.2.1 Makeblock Information
3.2.2 Makeblock Overview
3.2.3 Makeblock STEAM Education Revenue and Gross Margin (2018-2023)
3.2.4 Makeblock Related Developments
3.3 LEGO
3.3.1 LEGO Information
3.3.2 LEGO Overview
3.3.3 LEGO STEAM Education Revenue and Gross Margin (2018-2023)
3.3.4 LEGO Related Developments
3.4 Ubtech Robotics
3.4.1 Ubtech Robotics Information
3.4.2 Ubtech Robotics Overview
3.4.3 Ubtech Robotics STEAM Education Revenue and Gross Margin (2018-2023)
3.4.4 Ubtech Robotics Related Developments
3.5 Roblox Corporation
3.5.1 Roblox Corporation Information
3.5.2 Roblox Corporation Overview
3.5.3 Roblox Corporation STEAM Education Revenue and Gross Margin (2018-2023)
3.5.4 Roblox Corporation Related Developments
3.6 Byju's
3.6.1 Byju's Information
3.6.2 Byju's Overview
3.6.3 Byju's STEAM Education Revenue and Gross Margin (2018-2023)
3.6.4 Byju's Related Developments
3.7 DFrobot
3.7.1 DFrobot Information
3.7.2 DFrobot Overview
3.7.3 DFrobot STEAM Education Revenue and Gross Margin (2018-2023)
3.7.4 DFrobot Related Developments
3.8 Chaihuo
3.8.1 Chaihuo Information
3.8.2 Chaihuo Overview
3.8.3 Chaihuo STEAM Education Revenue and Gross Margin (2018-2023)
3.8.4 Chaihuo Related Developments
3.9 Gaotu Techedu Inc
3.9.1 Gaotu Techedu Inc Information
3.9.2 Gaotu Techedu Inc Overview
3.9.3 Gaotu Techedu Inc STEAM Education Revenue and Gross Margin (2018-2023)
3.9.4 Gaotu Techedu Inc Related Developments
3.10 Stride
3.10.1 Stride Information
3.10.2 Stride Overview
3.10.3 Stride STEAM Education Revenue and Gross Margin (2018-2023)
3.10.4 Stride Related Developments
3.11 Pearson
3.11.1 Pearson Information
3.11.2 Pearson Overview
3.11.3 Pearson STEAM Education Revenue and Gross Margin (2018-2023)
3.11.4 Pearson Related Developments
4 Market Size by Type
4.1 Global STEAM Education Revenue by Type
4.2 Global STEAM Education Market Size Growth by Type 2018-2023
5 Market Size by Application
5.1 Global STEAM Education Revenue by Application
5.2 Global STEAM Education Market Size Growth by Application 2018-2023
6 Global STEAM Education Market Insights
6.1 Global STEAM Education Market Revenue 2018-2023
6.2 Global STEAM Education Revenue by Region
6.3 Americas
6.4 Europe
6.5 Asia-Pacific
6.6 Middle East & Africa
7 Americas
7.1 Americas STEAM Education Market Size by Country
7.1.1 Americas STEAM Education Revenue by Country (2018-2023)
7.1.2 U.S.
7.1.3 Canada
7.1.4 Mexico
7.1.5 Brazil
7.1.6 Argentina
8 Europe
8.1 Europe STEAM Education Market Size by Country
8.1.1 Europe STEAM Education Revenue by Country (2018-2023)
8.1.2 Germany
8.1.3 France
8.1.4 U.K.
8.1.5 Italy
8.1.6 Russia
9 Asia Pacific
9.1 Asia Pacific STEAM Education Market Size by Region
9.1.1 Asia Pacific STEAM Education Revenue by Region (2018-2023)
9.1.2 China
9.1.3 Japan
9.1.4 South Korea
9.1.5 India
9.1.6 Southeast Asia
9.1.7 Australia
10 Middle East and Africa
10.1 Middle East and Africa STEAM Education Market Size by Country
10.1.1 Middle East and Africa STEAM Education Revenue by Country (2018-2023)
10.1.2 Turkey
10.1.3 Saudi Arabia
10.1.4 U.A.E
11 Market Drivers, Opportunities, Challenges and Risks Factors Analysis
11.1 STEAM Education Industry Trends
11.2 STEAM Education Market Drivers
11.3 STEAM Education Market Challenges
11.4 STEAM Education Market Restraints
12 STEAM Education Forecasted Market Size by Type
12.1 Global STEAM Education Forecasted Revenue by Type
12.2 Global STEAM Education Forecasted Market Size Growth by Type 2023-2029
13 STEAM Education Forecasted Market Size by Application
13.1 Global STEAM Education Forecasted Revenue by Application
13.2 Global STEAM Education Forecasted Market Size Growth by Application 2023-2029
14 Global STEAM Education Market Forecasts
14.1 Global STEAM Education Market Revenue Forecasts 2023-2029
14.2 Global STEAM Education Forecasts Revenue by Region
14.3 Americas
14.3.1 Americas STEAM Education Forecasts Revenue by Country (2018-2023)
14.4 Europe
14.4.1 Europe STEAM Education Forecasts Revenue by Country (2018-2023)
14.5 Asia-Pacific
14.5.1 Asia Pacific STEAM Education Forecasts Revenue by Country (2018-2023)
14.6 Middle East & Africa
14.6.1 Middle East and Africa STEAM Education Forecasts Revenue by Country (2018-2023)
15 Research Findings and Conclusion
16 Methodology and Data Source
16.1 Methodology
16.1.1 Research Process
16.1.2 Market Size Estimation
16.1.3 Market Breakdown and Data Triangulation
16.2 Data Source
16.2.1 Legal Disclaimer