Table of Content
1 eSports Organization Market Introduction and Overview
1.1 eSports Organization Definition
1.2 Market Size Analysis by Types
1.3 Market Size Analysis by Application
1.4 Research Purposes
1.5 Report Timeline
1.6 Economic Analysis of Global Regions
1.7 Inflation Analysis
1.8 The Impact of the Russian-Ukrainian War on the Market
2 Market Competition by Manufacturers
2.1 Global eSports Organization Revenue and Market Share by Manufacturer
2.2 Manufacturers eSports Organization Area Served, Product Types
2.3 eSports Organization Market Competitive Situation and Trends
2.3.1 eSports Organization Market Concentration Rate
2.3.2 Global Top 5 and Top 10 Players Market Share by Revenue in 2023
2.3.3 Mergers & Acquisitions, Expansion
3 Players Profiles
3.1 Fnatic
3.1.1 Fnatic Company Profile
3.1.2 eSports Organization Product Overview
3.1.3 Fnatic eSports Organization Market Performance (2018-2023)
3.1.4 Fnatic Business Overview
3.2 C9
3.2.1 C9 Company Profile
3.2.2 eSports Organization Product Overview
3.2.3 C9 eSports Organization Market Performance (2018-2023)
3.2.4 C9 Business Overview
3.3 SKT
3.3.1 SKT Company Profile
3.3.2 eSports Organization Product Overview
3.3.3 SKT eSports Organization Market Performance (2018-2023)
3.3.4 SKT Business Overview
3.4 Samsung
3.4.1 Samsung Company Profile
3.4.2 eSports Organization Product Overview
3.4.3 Samsung eSports Organization Market Performance (2018-2023)
3.4.4 Samsung Business Overview
3.5 RNG
3.5.1 RNG Company Profile
3.5.2 eSports Organization Product Overview
3.5.3 RNG eSports Organization Market Performance (2018-2023)
3.5.4 RNG Business Overview
3.6 EDG
3.6.1 EDG Company Profile
3.6.2 eSports Organization Product Overview
3.6.3 EDG eSports Organization Market Performance (2018-2023)
3.6.4 EDG Business Overview
3.7 Invictus
3.7.1 Invictus Company Profile
3.7.2 eSports Organization Product Overview
3.7.3 Invictus eSports Organization Market Performance (2018-2023)
3.7.4 Invictus Business Overview
3.8 OG
3.8.1 OG Company Profile
3.8.2 eSports Organization Product Overview
3.8.3 OG eSports Organization Market Performance (2018-2023)
3.8.4 OG Business Overview
3.9 LGD
3.9.1 LGD Company Profile
3.9.2 eSports Organization Product Overview
3.9.3 LGD eSports Organization Market Performance (2018-2023)
3.9.4 LGD Business Overview
3.10 G2
3.10.1 G2 Company Profile
3.10.2 eSports Organization Product Overview
3.10.3 G2 eSports Organization Market Performance (2018-2023)
3.10.4 G2 Business Overview
3.11 TSM
3.11.1 TSM Company Profile
3.11.2 eSports Organization Product Overview
3.11.3 TSM eSports Organization Market Performance (2018-2023)
3.11.4 TSM Business Overview
3.12 CLG
3.12.1 CLG Company Profile
3.12.2 eSports Organization Product Overview
3.12.3 CLG eSports Organization Market Performance (2018-2023)
3.12.4 CLG Business Overview
3.13 Team Liquid
3.13.1 Team Liquid Company Profile
3.13.2 eSports Organization Product Overview
3.13.3 Team Liquid eSports Organization Market Performance (2018-2023)
3.13.4 Team Liquid Business Overview
3.14 Echo Fox
3.14.1 Echo Fox Company Profile
3.14.2 eSports Organization Product Overview
3.14.3 Echo Fox eSports Organization Market Performance (2018-2023)
3.14.4 Echo Fox Business Overview
3.15 100 Thieves
3.15.1 100 Thieves Company Profile
3.15.2 eSports Organization Product Overview
3.15.3 100 Thieves eSports Organization Market Performance (2018-2023)
3.15.4 100 Thieves Business Overview
3.16 Clutch Gaming
3.16.1 Clutch Gaming Company Profile
3.16.2 eSports Organization Product Overview
3.16.3 Clutch Gaming eSports Organization Market Performance (2018-2023)
3.16.4 Clutch Gaming Business Overview
3.17 Optic
3.17.1 Optic Company Profile
3.17.2 eSports Organization Product Overview
3.17.3 Optic eSports Organization Market Performance (2018-2023)
3.17.4 Optic Business Overview
3.18 GGS
3.18.1 GGS Company Profile
3.18.2 eSports Organization Product Overview
3.18.3 GGS eSports Organization Market Performance (2018-2023)
3.18.4 GGS Business Overview
3.19 Flyquest
3.19.1 Flyquest Company Profile
3.19.2 eSports Organization Product Overview
3.19.3 Flyquest eSports Organization Market Performance (2018-2023)
3.19.4 Flyquest Business Overview
3.20 Splyce
3.20.1 Splyce Company Profile
3.20.2 eSports Organization Product Overview
3.20.3 Splyce eSports Organization Market Performance (2018-2023)
3.20.4 Splyce Business Overview
3.21 Misfits
3.21.1 Misfits Company Profile
3.21.2 eSports Organization Product Overview
3.21.3 Misfits eSports Organization Market Performance (2018-2023)
3.21.4 Misfits Business Overview
3.22 Schalke 04
3.22.1 Schalke 04 Company Profile
3.22.2 eSports Organization Product Overview
3.22.3 Schalke 04 eSports Organization Market Performance (2018-2023)
3.22.4 Schalke 04 Business Overview
3.23 Counter Logic Gaming
3.23.1 Counter Logic Gaming Company Profile
3.23.2 eSports Organization Product Overview
3.23.3 Counter Logic Gaming eSports Organization Market Performance (2018-2023)
3.23.4 Counter Logic Gaming Business Overview
4 Global eSports Organization Historical and Forecast Market Analysis by Type
4.1 Global eSports Organization Revenue and Market Share by Type
4.2 Global eSports Organization Revenue Market Forecast by Type (2023-2029)
5 Global eSports Organization Historical and Forecast Market Analysis by Application
5.1 Global eSports Organization Revenue Market Share by Application (2018-2023)
5.2 eSports Organization Revenue Market Forecast by Application (2023-2029)
6 Global Market Growth Trends Analysis
6.1 Global eSports Organization Market Size & Forecast (2018-2029)
6.2 eSports Organization Growth Trends Analysis by Regions
6.2.1 eSports Organization Market Size by Regions: 2018 VS 2023 VS 2029
6.2.2 eSports Organization Historic Revenue Market Size by Regions (2018-2023)
6.2.3 eSports Organization Forecasted Revenue Market Size by Regions (2023-2029)
7 North America
7.1 North America eSports Organization Revenue Market Size & Forecast (2018-2029)
7.2 North America eSports Organization Revenue, Gross and Gross Margin (2018-2023)
7.3 North America PEST Analysis
8 Europe
8.1 Europe eSports Organization Revenue Market Size & Forecast (2018-2029)
8.2 Europe eSports Organization Revenue, Gross and Gross Margin (2018-2023)
8.3 Europe PEST Analysis
9 China
9.1 China eSports Organization Revenue Market Size & Forecast (2018-2029)
9.2 China eSports Organization Revenue, Gross and Gross Margin (2018-2023)
9.3 China PEST Analysis
10 Japan
10.1 Japan eSports Organization Revenue Market Size & Forecast (2018-2029)
10.2 Japan eSports Organization Revenue, Gross and Gross Margin (2018-2023)
10.3 Japan PEST Analysis
11 Korea
11.1 Korea eSports Organization Revenue Market Size & Forecast (2018-2029)
11.2 Korea eSports Organization Revenue, Gross and Gross Margin (2018-2023)
11.3 Korea PEST Analysis
12 Southeast Asia
12.1 Southeast Asia eSports Organization Revenue Market Size & Forecast (2018-2029)
12.2 Southeast Asia eSports Organization Revenue, Gross and Gross Margin (2018-2023)
12.3 Southeast Asia PEST Analysis
13 India
13.1 India eSports Organization Revenue Market Size & Forecast (2018-2029)
13.2 India eSports Organization Revenue, Gross and Gross Margin (2018-2023)
13.3 India PEST Analysis
14 South America
14.1 South America eSports Organization Revenue Market Size & Forecast (2018-2029)
14.2 South America eSports Organization Revenue, Gross and Gross Margin (2018-2023)
14.3 South America PEST Analysis
15 Middle East & Africa
15.1 Middle East & Africa eSports Organization Revenue Market Size & Forecast (2018-2029)
15.2 Middle East & Africa eSports Organization Revenue, Gross and Gross Margin (2018-2023)
15.3 Middle East & Africa PEST Analysis
16 eSports Organization Business Cost Analysis
16.1 Proportion of Business Cost Structure
16.1.1 Labor Cost
16.1.2 Operating Expenses
16.2 eSports Organization Industrial Chain Analysis
17 eSports Organization Industry Dynamic Analysis
17.1 eSports Organization Market Trends Analysis
17.2 eSports Organization Market Drivers Analysis
17.3 eSports Organization Market Challenges Analysis
17.4 eSports Organization Market Restraints Analysis