1 INTRODUCTION
1.1 MARKET SEGMENTATION
2 RESEARCH METHODOLOGY
2.1 TOP-DOWN APPROACH
2.2 BOTTOM-UP APPROACH
2.3 ASSUMPTIONS
3 EXECUTIVE SUMMARY
3.1 GLOBAL COMPUTER VISION MARKET SNAPSHOT
3.2 GLOBAL COMPUTER VISION MARKET REVENUE, 2017– 2025(US$ MN)
4 MARKET OVERVIEW
4.1 INTRODUCTION
4.2 KEY TRENDS ANALYSIS
4.3 COMPONENT DEVELOPMENT AND DIVERSIFICATION ANALYSIS
4.4 PORTERS FIVE FORCE ANALYSIS
4.5 VALUE CHAIN ANALYSIS
4.6 COMPETITIVE LANDSCAPE
4.7 COMPANY MARKET SHARE ANALYSIS %, (2017)
4.8 EXPANSION STRATEGIES ADOPTED BY LEADING PLAYERS
5 GLOBAL COMPUTER VISION , BY COMPONENT
5.1 OVERVIEW
5.2 HARDWARE
5.3 SOFTWARE
5.4 SERVICE
6 GLOBAL COMPUTER VISION , BY APPLICATION
6.1 OVERVIEW
6.2 AUTOMOTIVE
6.3 ELECTRONIC DEVICES
6.4 SURVEILLANCE AND SECURITY
6.5 OTHERS
7 GLOBAL COMPUTER VISION MARKET, BY END-USER
7.1 OVERVIEW
7.2 CONSUMER
7.3 HEALTHCARE CENTER
7.4 RESEARCH ORGANIZATION
7.5 GOVERNMENT
7.6 OTHERS
8 GLOBAL COMPUTER VISION MARKET, BY GEOGRAPHY
8.1 NORTH AMERICA
8.1.1 MARKET DYNAMICS
8.1.1.1 DRIVERS
8.1.1.2 RESTRAINTS
8.1.1.3 OPPORTUNITY
8.1.2 U.S.
8.1.3 CANADA
8.1.4 MEXICO
8.2 EUROPE
8.2.1 MARKET DYNAMICS
8.2.1.1 DRIVERS
8.2.1.2 RESTRAINTS
8.2.1.3 OPPORTUNITY
8.2.2 U.K.
8.2.3 FRANCE
8.2.4 GERMANY
8.2.5 SPAIN
8.2.6 REST OF EUROPE
8.3 ASIA PACIFIC
8.3.1 MARKET DYNAMICS
8.3.1.1 DRIVERS
8.3.1.2 RESTRAINTS
8.3.1.3 OPPORTUNITY
8.3.2 INDIA
8.3.3 CHINA
8.3.4 JAPAN
8.3.5 REST OF ASIA PACIFIC
8.4 MIDDLE EAST AND AFRICA
8.4.1 MARKET DYNAMICS
8.4.1.1 DRIVERS
8.4.1.2 RESTRAINTS
8.4.1.3 OPPORTUNITY
8.4.2 SOUTH AFRICA
8.4.3 REST OF MIDDLE EAST AND AFRICA
8.5 LATIN AMERICA
8.5.1 MARKET DYNAMICS
8.5.1.1 DRIVERS
8.5.1.2 RESTRAINTS
8.5.1.3 OPPORTUNITY
8.5.2 BRAZIL
8.5.3 REST OF LATIN AMERICA
9 GLOBAL COMPUTER VISION MARKET, BY COMPANY
9.1 INTRODUCTION
9.2 AUTOLIV INC.
9.2.1 BUSINESS OVERVIEW
9.2.2 COMPONENTS & SERVICES
9.2.3 KEY STRATEGY
9.2.4 RECENT DEVELOPMENTS
9.2.5 SWOT ANALYSIS
9.3 COGNEX CORPORATION
9.3.1 BUSINESS OVERVIEW
9.3.2 COMPONENTS & SERVICES
9.3.3 KEY STRATEGY
9.3.4 RECENT DEVELOPMENTS
9.3.5 SWOT ANALYSIS
9.4 FACEBOOK INC.
9.4.1 BUSINESS OVERVIEW
9.4.2 COMPONENTS & SERVICES
9.4.3 KEY STRATEGY
9.4.4 RECENT DEVELOPMENTS
9.4.5 SWOT ANALYSIS
9.5 GOOGLE LLC
9.5.1 BUSINESS OVERVIEW
9.5.2 COMPONENTS & SERVICES
9.5.3 KEY STRATEGY
9.5.4 RECENT DEVELOPMENTS
9.5.5 SWOT ANALYSIS
9.6 IBM CORPORATION
9.6.1 BUSINESS OVERVIEW
9.6.2 COMPONENTS & SERVICES
9.6.3 KEY STRATEGY
9.6.4 RECENT DEVELOPMENTS
9.6.5 SWOT ANALYSIS
9.7 MICROSOFT CORPORATION
9.7.1 BUSINESS OVERVIEW
9.7.2 COMPONENTS & SERVICES
9.7.3 KEY STRATEGY
9.7.4 RECENT DEVELOPMENTS
9.7.5 SWOT ANALYSIS
9.8 NATIONAL INSTRUMENTS CORPORATION
9.8.1 BUSINESS OVERVIEW
9.8.2 COMPONENTS & SERVICES
9.8.3 KEY STRATEGY
9.8.4 RECENT DEVELOPMENTS
9.8.5 SWOT ANALYSIS
9.9 NVIDIA CORPORATION
9.9.1 BUSINESS OVERVIEW
9.9.2 COMPONENTS & SERVICES
9.9.3 KEY STRATEGY
9.9.4 RECENT DEVELOPMENTS
9.9.5 SWOT ANALYSIS
9.10 PLAYFULVISION
9.10.1 BUSINESS OVERVIEW
9.10.2 COMPONENTS & SERVICES
9.10.3 KEY STRATEGY
9.10.4 RECENT DEVELOPMENTS
9.10.5 SWOT ANALYSIS