Summary
3D rendering is the 3D computer graphics proce of automatically converting 3D wire frame models into 2D images with 3D photorealistic effects or non-photorealistic rendering on a computer.
In computing, virtualization refers to the act of creating a virtual (rather than actual) version of something, including (but not limited to) a virtual computer hardware platform, operating system (OS), storage device, or computer network resources.
Virtualization began in the 1960s, as a method of logically dividing the system resources provided by mainframe computers between different applications. Since then, the meaning of the term has broadened.
ICRWorld's 3D Rendering and Virtualization Software market research report provides the newest industry data and industry future trends, allowing you to identify the products and end users driving revenue growth and profitability.
The industry report lists the leading competitors and provides the insights strategic industry analysis of the key factors influencing the market.
The report includes the forecasts, analysis and discuion of important industry trends, market size, market share estimates and profiles of the leading industry players.
Global 3D Rendering and Virtualization Software Market; Product Segment Analysis
Stand-Alone
Plugin
Others
Global 3D Rendering and Virtualization Software Market; Application Segment Analysis
Video Entertainment
Architecture
Industry
Transportation
others
Global 3D Rendering and Virtualization Software Market; Regional Segment Analysis
USA
Europe
Japan
China
India
South East Asia
The players mentioned in our report
Pixar
NVIDIA
AUTODESK
Solid Angle
NextLimit
Robert McNeel
cebas
Otoy
Advent
Chaos Group
Bunkspeed(3ds)
LUXION(KeyShot)
Lumion
SolidIRIS