The global in-flight entertainment & connectivity market is expected to grow from USD 4,726.57 million 2017 to USD 8,152.69 million by the end of 2024 at a Compound Annual Growth Rate (CAGR) of 8.10%.
"Need to provide immersive experience throughout the travel journeyis one of the factors largely attributing to the growth of in-flight entertainment & connectivity market globally"
The factors attributing to the growth of the market are need to provide immersive experience throughout the travel journey, major source of ancillary revenue for airlines from in-flight entertainment and connectivity, increasing demand of connected aircraft and in bandwidth consumption per passenger will support growth, and increase in aircraft deliveries. However, some factors such as and regulatory frameworks & certification may hinder the market growth. The global in-flight entertainment & connectivity market is expected to showcase the opportunities such as increasing demand for customizable system to enhance passenger engagement, high growth wireless avod-to-ped market, and increasing demand of seat-centric architecture. In the near future, the market may face the possible challenges in the growth due to high installing cost for communication equipments, and security issues. However, the key players in the market are putting regressive efforts to provide innovative offerings and benchmark strategies in the global in-flight entertainment & connectivity market market.
On the basis of fit, the global in-flight entertainment & connectivity market is studied across Linefit Aircraft and Retrofit Aircraft.
On the basis of end user, the global in-flight entertainment & connectivity market is studied across Civil & Commercial and Military & Defense.
On the basis of platform, the global in-flight entertainment & connectivity market is studied across Fixed-wing Aircraft and Rotary-wing Aircraft.
On the basis of geography, the global in-flight entertainment & connectivity market is studied across Americas, (United States, Brazil, Canada, Mexico, and Argentina) Europe, Middle East & Africa, (United Kingdom, Germany, France, Saudi Arabia, United Arab Emirates, Italy, and Russia) and Asia-Pacific (China, Japan, India, and Australia).
"ECHOSTAR CORPORATION: The potential growing player for the global in-flight entertainment & connectivity market"
The key players profiled in the global in-flight entertainment & connectivity market are ECHOSTAR CORPORATION, Global Eagle Entertainment, Inc., Gogo, Inc., Honeywell International, Inc., Hughes Network Systems, LLC, KYMETA CORPORATION, Lufthansa Systems GmbH & Co. KG, Panasonic Avionics Corporation, Rockwell Collins, Inc., Sitaonair, Thales S.A., UTC Aerospace Systems, Viasat, Inc., Zodiac Aerospace, and digEcor, Inc..
The report provides insights on the following pointers:
1. Market Penetration: Provides comprehensive information on sulfuric acid offered by the key players in the global in-flight entertainment & connectivity market.
2. Product Development & Innovation: Provides intelligent insights on future technologies, R&D activities, and new product developments in the global in-flight entertainment & connectivity market.
3. Market Development: Provides in-depth information about lucrative emerging markets and analyzes the markets for the global in-flight entertainment & connectivity market.
4. Market Diversification: Provides detailed information about new products launches, untapped geographies, recent developments, and investments in the global in-flight entertainment & connectivity market.
5. Competitive Assessment & Intelligence: Provides exhaustive assessment of market shares, strategies, products, and manufacturing capabilities of the leading players in the global in-flight entertainment & connectivity market.