The global virtual events market revenue was US$ 116.6096 billion in 2021. The global virtual events market revenue is forecast to reach US$ 810.2 billion by 2030, growing at a compound annual growth rate (CAGR) of 24% during the forecast period from 2022 to 2030.
A virtual event is a digital simulation of a physical event using a web-based platform to share information and solve problems. The purpose of virtual webinars and conferences is the same as that of live events, for instance, to drive leads, revenue and build loyalty. Organizers and suppliers in the virtual events industry manage and deliver virtual conferences, exhibitions, webinars, company meetings, and other business-related events. As compared to live events, virtual events are significantly less expensive.
Factors Influencing Market Growth
Impact Analysis of COVID-19
COVID -19 and the imposition of the lockdown and social distancing norm have been beneficial to the virtual events industry. Globally, companies had to use virtual communication channels for events like meetings, live product demonstrations, and more. Therefore, virtual events have become the go-to communication platform. Thus, the COVID-19 pandemic had positively impacted the global virtual events market.
Regional Insights
In 2020, North America had the highest revenue share, and it is forecast to continue to hold a significant portion of the market over the forecast period. It is due to the technical advancements, the robust economy, and the advanced network infrastructure in the U.S. and Canada. The North American market is considered a hub for businesses and has a high level of deployment of new and advanced technologies. As a result of the rapid adoption of digitally simulated platforms, particularly in the healthcare sector, Canada is expected to grow significantly over the forecast period.
Leading Competitors
The leading prominent companies profiled in the global virtual events market are:
Scope of the Report
The global virtual events market segmentation focuses on Event Type, Service, End-use, Application, Industry Vertical, and Region.
Segmentation based on Event Type
Segmentation based on End-use
Segmentation based on Industry Vertical
Segmentation based on Region